まりmariまりmariまりmari
1.

A round object commonly used in sports or games, often made of materials like rubber, leather, or fabric, designed to bounce well.

2.

A traditional Japanese ball used in a specific game, which involves kicking and represents a cultural pastime associated with historical leisure activities.

てまり手鞠temariteまりmari
1.

A traditional craft item made by wrapping colorful threads around a core of cotton, designed for playful bouncing and typically associated with children's games.

2.

A type of handcrafted ball used in playful activities, often created as a decorative piece and historically significant in Japanese culture, particularly as a toy for young girls during New Year festivities.

3.

A culturally significant object in Japan, representing a handmade ball that is both a toy for children and a symbol of festivity, traditionally enjoyed in celebratory contexts.

けまり蹴鞠kemariしゅうきく蹴鞠shuukiku
1.

A traditional ball game that originated in ancient Japan, practiced primarily by the aristocracy during the Heian period, where participants take turns kicking a leather ball without allowing it to touch the ground.

2.

A cultural activity involving a specially crafted round ball, often made from deer skin, played in designated gardens adorned with trees, and showcasing social interaction and grace among the players.

3.

A ceremonial sport that emphasizes skill and coordination, originally introduced from China, where the objective is to maintain the ball in the air through kicking rather than competing against opponents.